Home > World-Building > Day Two Hundred and Twenty-one: The Inevitable Monster

Day Two Hundred and Twenty-one: The Inevitable Monster

For the month of December, I’ll be world-building. This means taking a look at the people, places, and institutions that I have created over the last six months and trying to figure out more about them. This will involve a look at the stories in which they’ve appeared, and then some speculation, stream-of-consciousness writing, and with any luck a few revelations. In addition, I may come back and add new material as the Elves in my unconscious ship out new ideas, so I’ll be sure to link them up.

Your feedback as readers is, of course, more than welcome. There are probably questions that I’m forgetting to ask and holes that I need to fill.

Wish me luck!

——————

Man, vacations really aren’t good for my ability to stick to a deadline. So much napping to do…

Anyway, today I’d like to look at the third Evil Corporation on my list – Barbeau Pharmaceuticals. Now give me some credit here: they really are going to ruin the world for the rest of us. At least that’s if all the time travelers are correct. Let’s see what we know about this company and its founder, Paul Barbeau:

33: Monsters

  • Time travelers have been trying to kill Paul Barbeau since he was born. Before he was born, in fact.
  • Barbeau Pharmaceuticals will produce “a neurocybernetic viral analogue that would safely cure nearly all forms of human disease.”
  • Paul Barbeau injected himself with the first batch.
  • The company has a blue logo.

45: Sleeper

  • Paul was a high school freshman at ten years old.
  • He developed a new printable circuitry as a science project.

65: Amanuensis

  • Cerbecorp is looking at a cooperative agreement with Barbeau Pharmaceuticals.

116: Paul Barbeau (interview)

  • The nanotech virus the company is developing will be a cure for nearly all disease. However, it will eventually network and create a human “hive mind,” eliminating individuality almost entirely.
  • The company will go to any lengths to protect Paul Barbeau and ensure that the future comes to pass.
  • The original complex will be raided in 2066.

Huh. I really thought there would be more.

It kind of resonates with Cyberdine Systems from the Terminator movies, and brings up the great question of whether or not we can really change our future. Paul Barbeau’s analysis of his rather unique problem leads him to believe that the future cannot be stopped – his company will create the panacea, which will go on to pretty much eliminate humanity as an individualistic species. He cites as evidence for this that he hasn’t been killed, despite the repeated attempts by time travelers to get rid of him:

Miss, most people who are targeted for assassination are indeed assassinated. It may take a few tries, but the killers only have to be successful once. The target has to be successful – or lucky – all the time. And there is no one so lucky that they can survive near-constant attempts for their entire life, as I have.

Do you understand what this means?

I cannot be killed, miss.

They cannot succeed. All of these bodyguards are really just here to make the odds as small as possible, but I could go wandering through the poorest part of the city wearing a tuxedo made of thousand dollar bills, and I would not die. I could be surrounded by murderous time travelers all day, and they would not kill me.

No matter what happens, I must survive to create the virus. The killers are themselves the evidence of that. If I gave up, they would have no reason to kill me, and thus would never have started their mad crusade. But still they come, which means that I must succeed. It is a thing that is beyond my control.

At least so far, he seems to be right. I haven’t come up with a reason why he shouldn’t be right, but I do know that I’ve created a fanatic, and they’re always fun. The only thing that will convince Barbeau that his destiny is not inevitable is his own death, at which point he will be beyond caring. So in many ways, Paul Barbeau could be a wonderful antagonist for someone to work against in the future.

About the company itself, I know this much: it’s a very well-regarded pharmaceutical company, famous for its innovative and pioneering research. They make enough money that their motto as far as things like regulations is that it’s “better to ask forgiveness than permission,” and so far it’s paid off for them. The company has not gone public, and is directed almost entirely by Paul Barbeau, who is considered a genius in both the scientific and medical fields. The company has branched out a little into other consumer goods, but maintains its focus on medicines. It donates a sizable amount of its product to developing countries, garnering it an excellent reputation in international politics, which gives it more leeway in performing research and getting into countries where other companies might be barred.

Barbeau himself, however, is something of a recluse. While there are many rumors as to where he lives – a private island, an underground desert base, a complex built into a mountain in the Canadian Rockies – his location has never been confirmed. He communicates daily with the directors of his company, and seems to possess an intricate knowledge of what they’re doing at any given time. This has led to suspicions that he has a network of “reporters” in his company, or at least a very advanced electronic data-gathering program.

Barbeau is not evil, really. Not in the conventional sense, anyway. He really does want to help people, and his company has a remarkable record of doing so. If you didn’t know what was going to happen in the future, you would say that Barbeau Pharmaceuticals was the model of a good company trying to do good work. But Paul truly, truly believes that he will end mankind as we know it, and rather than try to stop what is coming, he’s decided to embrace that.

Of course, ending mankind as we know it isn’t really a laudable goal, so I’ll have to create someone to fight against him, to try and see to it that the horrible future he’s working on never actually happens. To do that, I’ll have to make someone who is (potentially) as strong and as driven as he is.

The big thing is this: when I write this story, Paul will have to be the protagonist. He’s the one with the goal, after all, which is what a protagonist is, and the person trying to stop him must naturally be the antagonist. So: a story with a villain protagonist. Always fun…

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