Home > World-Building > Day Two Hundred and Nineteen: Last Chance to Escape

Day Two Hundred and Nineteen: Last Chance to Escape

For the month of December, I’ll be world-building. This means taking a look at the people, places, and institutions that I have created over the last six months and trying to figure out more about them. This will involve a look at the stories in which they’ve appeared, and then some speculation, stream-of-consciousness writing, and with any luck a few revelations. In addition, I may come back and add new material as the Elves in my unconscious ship out new ideas, so I’ll be sure to link them up.

Your feedback as readers is, of course, more than welcome. There are probably questions that I’m forgetting to ask and holes that I need to fill.

Wish me luck!

——————

One of the great realizations I had when I started doing this project was that while I certainly wanted to write something new every day, there was no reason why I couldn’t recycle ideas from time to time – especially ideas that I may not have been able to fully exploit when I first tried them out. That’s not to say that I’ve got a complete handle on them now, but I’m pretty sure I’m better than I was.

In any case, one idea that I had was pretty simple, all told. With all the stories of people who travel from one world to another, one of the things that doesn’t often get dealt with is the aftermath of their trip. How do you deal with living in a fantasy world and having the adventures that go with it, and then come back to the mundane world of bills and work and television? The Chronicles of Thomas Covenant probably handled it best of the books I know of – but poor Thomas didn’t handle it very well.

That seems to be the way of things, though. I mean, what other way could a person react to that kind of transition. that kind of experience? Really, the only way you could possibly handle it would be to either go utterly mad or to convince yourself that you had already done so. And that’s pretty much where I started this story – with Adam walking into his home for the first time since his adventure in Another Place. So let’s see what we know about him from day 76, A New World.

  • He has a sister, who was good enough to take care of his home when he vanished to wherever he’d gone to.
  • Prior to coming home, he had been in a psychiatric hospital for a few months.
  • Certain stimuli can trigger flashbacks of his time in the other world.
  • His doctor, Thomas Greer, was against letting him go, but Adam convinced him that he was healthy and ready to leave.
  • Adam believes that he had a nervous breakdown, brought on by stress from work, the failure of his marriage, and the death of his mother.
  • He was found in the middle of a field, laughing and crying, and was brought to the hospital.
  • He left the hospital believing that he was fine, but is now really not so sure about that.

Again, this is kind of treading Thomas Covenant’s ground here, but Adam’s not exactly a leper. When he left the hospital, he was on board with the idea that he had “experienced a near-total disassociative state of mental dissonance.” But now that he’s home alone, that conviction is very quickly becoming more and more tenuous as his memories/delusion intrudes. Here’s what he remembers (or thinks he remembers):

  • A snowmelt stream and high, impassable mountains.
  • A woman with him by the stream.
  • A great voice, possibly that of a dragon, saying, “Very well, then. We are agreed.”
  • His arm being burned.
  • A great mansion, gilded and perched atop a high mountain.
  • A woman with eyes as blue as the sky on a late autumn day and skin that was deep, almost impossible violet, and her breath smelled of honey when they kissed.
  • Red skies and rain that burned and great insects that flew and carried people off only to drop them from the sky.
  • A blade in his hand that sang to him and called down the lightning when he needed it.
  • There was a stone, and that stone was a key.
  • There was a door, but it wasn’t a door.
  • “There was a path, and it was a path he could not see but he walked anyway and it led him to her. To the keep. To the dragon and the battle and the promise. And the field.”

Okay, then. How about them apples?

I could ride the idea for a while that maybe Adam really had this experience and maybe he really is nuts, but that would bore me pretty quickly. It’s the kind of story that has to be done with great skill and care, and honestly I’m not sure that I could pull it off without making mincemeat of the whole thing. And besides, I’m already convinced in my head: his experience was real. Very real. And it’s far, far from over.

There are a whole lot of questions that need to be answered here, and part of that is because I’ve started him off at the nadir of his adventures.

You see, in really good hero stories, the hero has to be brought low. Really low. And he has to ask himself if all that he’s going through is really worth it, or if he should just give up. And at this point, the author stands there in front of a nice, shiny door and holds it open for him, and says, “Look – we can end this now. You go your way, I go mine. Sure, there are plot points that need to be resolved, but if you’re not ready to take this all the way, I understand. Here’s the door.”

The hero needs to look long and hard at that way out, that simple means of getting off this insane ride. And if the story is going to work at all, then the hero has to want to see it through more than he wants that nice, easy way out. So he turns his back on the door, and the author smiles and shakes his head knowingly and you hear the soft, irreversible click of the door closing forever.

That’s where Adam is as we start this story. He could go back to the hospital and have treatment after treatment until he’s well and truly sure that everything he’d gone through was a delusion. That would be the easy way out. Or he could find his way back and finish what he started.

Seeing as how this nadir usually comes in right in front of the big climax of the story, that means I have a whole lot of back-story to deal with. Including, but not limited to:

  • What is this world that he went to?
  • How did he get there in the first place?
  • Who was that woman?
  • What bargain did he strike with the dragon?
  • What role did he play in this other world?
  • Why and how did he come back to his own world?
  • What does he still need to do to complete his quest?
  • How will he get back to that other world?
  • Will he ever return to his world again?

Exploring those questions is going to be a hell of a ride. I look forward to it, though.

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